2. beSÍŤka

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2. beSÍŤka

2.

Event by: Ponrepo, Národní filmový archiv, Pixelarchiv.cz

Location: Kino NFA Ponrepo, Bartolomějská 291/11, Praha 1

Talks & discussions

About event

It is not enough for a full -fledged studio of gaming history to store functional versions of individual games in the archive. It is also necessary to archive “all around the games” - artifacts, documents or data that often capture different past lives of game titles. These paralexts can present design documents, prototypes or promotional materials of developers, reviews, instructions and reports of journalists, as well as a wide range of fan creation such as game videos, instructions or fan art. The second Besíťa of the National Film Archive organized by the Pixelarchiv.cz project will focus on Czech and Czechoslovak game paralexts from distant and near the past. In individual contributions we will focus on research and community approaches, methodological concepts and practical archiving. In the subsequent debate, we will try to identify the most important types of paralexts and the most suitable ways of maintaining them. Czechoslovak Parater from the perspective of the game historian
Zdeněk Zámora, Czech Game Magazines - Typology of ParathExes
10.50–11.10 break & refreshments
11.10–12.10 Documentation
12.10–13.20 Lunch (on site)
13.20–14.50
Vojtěch Straka, ParaTex in the collections of the Game History Association
Stepan Stolz, Misage, Searching and Operating Software Paratexts
David Labský, Hardware Refreshments

Original event source

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