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Alan Wake - Das Manuskript und die "Ludonarrative Harmonie"
Alan Wake - The Manuscript and the "Ludonarrative Harmony"
Event by: Computerspielemuseum
Location: Computer Games Museum, Karl-Marx-Allee 93a, Berlin - Bezirk Friedrichshain-Kreuzberg
About event
"My name is Alan Wake. I'm a writer."
In the classic game of the same name from Remedy Entertainment, Alan Wake finds the manuscript of a horror story that he supposedly wrote. With himself in the lead role.
Now we, the players, have to guide him through this horror and use flashlight and revolver to make sure that he doesn't become a victim of his own creation. But how committed is the manuscript? And what does “Ludonarrative Harmony” have to do with all this?
If you want to find out the answers, come on
December 10th. at 8 p.m.
to the Computer Games Museum, when Kaspar Laing presents the importance of the manuscript in Alan Wake not only for the plot.
Bring your flashlights and stay in the light!
Supported by the Senate Department for Culture and Social Cohesion. We would like to thank you very much for this support!
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In the game classic "Alan Wake" by Remedy Entertainment, the protagonist of the same name finds a mansuscript of a horror story he apparently wrote. And made himself the main character of.
Now we, the players, have to guide him through that horror and ensure with flashlight and revolver, that he doesn't succumb to his own creation.
But how strictly written is the manuscript? And what has "ludonarrative harmony" got to do with it?
If you want to know the answers, join us on
December 10th at 8pm
in the Computerspielemuseum, when Kaspar Laing presents, what the mansuscript in Alan Wake means, not just for the story.
Bring your flashlights and stay in the light!
Supported by the Senate Department for Culture and Social Cohesion. We thank you for your support!