Biblioteca do Aprender (2ª temporada)

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Biblioteca do Aprender (2ª temporada)

Learning Library (Season 2)

Event by: Goethe-Institut Portugal

Location: Campo dos Mártires da Pátria 37, Campo dos Mártires da Pátria 37, Lisboa

Talks & discussions, For children

About event

The activities provided in the Library of Learning, intended for minors between 8 and 16 years and dedicated to the programming of robots, toys and interactive games, use the tinkering process to allow a expansion of knowledge. Tinkering is what happens when trying to do something guided by curiosity and imagination without knowing well how to do it. There are no instructions, there is no right or wrong way to do things, but there is no flaws either. Tinkering is, in its most basic form, a process that marries the game with the question. be consulted here: https://www.goethe.de/ins/en/ver.cfm?event_id=25971395
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15.02.
Learn to program and make interactive toys with BBC Micro: Bit
10:30 | Workshop
Goethe-Institut Lisbon

01.03.
Learn to program and make your own video game with makecode arcade
10:30 | Workshop
Goethe-Institut Lisboa

15.03.
Learn robotics with makecode and little robot Maqueen
10:30 | WORKSHOP
Goethe-Institut Lisbon

29.03.
Learn the 3D modeling and printing with Tinkercad and make your own key holder
10:30 | WORKSHOP
Goethe-Institut Lisbon

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The Goethe-Institut Library, held in collaboration with Mill-Makers in Little Lisbon, is inscribed in the tradition of the library of Things, which was born during the great depression of the twentieth century, when they were open library toys in the United States. The first Library of Things, a tool library, still open today, emerged in Grosso Pointe Farms, Michigan, in 1943, with the aim of offering training to young people in this region.

Original event source

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